10-8 · Highway Interdiction
Corridor tips, walk-arounds, concealed compartments and trailer freight for 10-8. An addon: it does nothing without the core.
Install
ensure ox_lib
ensure teneight
ensure teneight_interdiction
The core is found by the name 'teneight' in its manifest, not by its folder,
so renaming the core's folder is fine. If the core is missing or too old to
have what this needs, the console says so in one line and interdiction stays
off rather than half working.
What it adds
- Two divisions, registered on start: Highway Interdiction (the tooling
and the tip board) and Traffic Enforcement (the tooling without the tips).
Pick one with
/stops division; nothing here appears for anybody on Patrol. - Walk the vehicle, on the third eye of a stopped car, and the compartment you take apart once the right panel comes back wrong.
- Trucks on the corridors, topped up near officers who can work them.
- Freight in the back of trailers and box trucks, carried out and gone through crate by crate.
- Tips about real vehicles. A tip names a make and a full plate and marks a
stretch of highway on the map, with a BOLO on the terminal. The first officer
into the area starts a random delay, then the vehicle drives through.
/tippointprints your position as a line forConfig.Interdiction.Run.points.
Everything is in config/interdiction.lua. The full description of how it
plays is in the core's README, under Highway interdiction.
shared/enums.lua is a copy of the core's and must stay identical to it; the
test suite in the core's lint/ folder checks that.